Five shades of gray and some little color accents that I may or may not keep. I've always had a fascination for clock towers, and I'm happy to report that nothing has changed.
Showing posts with label game. Show all posts
Showing posts with label game. Show all posts
Tuesday, April 8, 2014
Like Grains of Sand
Five shades of gray and some little color accents that I may or may not keep. I've always had a fascination for clock towers, and I'm happy to report that nothing has changed.
Saturday, October 19, 2013
The Adventure Begins!
Here's some stuff for a thing I'm doing!
I was sketching out some pixel sprites, and I liked them so much that I figured I might as well make a game out of them. What kind of game is still sort of up in the air, but I'm leaning towards puzzle-platformer.
The last time I coded a game from scratch was in middle school, so I'll be interested to see if I can still do things. Relearning all this stuff is going to be time-consuming work, and obviously my school work takes precedence, so I have no idea when I'll have this completed!
Stay tuned!
Thursday, April 4, 2013
Draw Duel
Two people, two paper pads, two pencils, and an impartial panel of judges. This is all you need to have yourself a proper draw duel.
The rules are simple. A random subject is selected by the judges or generated by an art prompt randomizer like this one from Magatsu. As soon as the subject is announced, the competitors have ten minutes to create the given topic using nothing but pencil and paper before them. Ideally, they are not allowed to see their opponent's progress. The countdown is kept where both contestants can see it, and at ten minutes, it's pencils down, and the judges must select which drawing best captures the subject.
Draw duels are awesome. They're a great way to settle arguments and breed hostility between your friends while honing your artistic skill. Here are a few of the duels I've been involved in. All my drawings are on the left, my opponent's are on the right.
The rules are simple. A random subject is selected by the judges or generated by an art prompt randomizer like this one from Magatsu. As soon as the subject is announced, the competitors have ten minutes to create the given topic using nothing but pencil and paper before them. Ideally, they are not allowed to see their opponent's progress. The countdown is kept where both contestants can see it, and at ten minutes, it's pencils down, and the judges must select which drawing best captures the subject.
Draw duels are awesome. They're a great way to settle arguments and breed hostility between your friends while honing your artistic skill. Here are a few of the duels I've been involved in. All my drawings are on the left, my opponent's are on the right.
If you click the little pictures they stop being little pictures but it's okay because then they're big pictures.
Subject: A Gas Station in the Middle of Nowhere
Subject: Determination
Subject: A Dusty Museum
Subject: Something Sweet
Subject: A Place Time Forgot
Subject: Chest
Subject: A Gas Station in the Middle of Nowhere
Subject: Determination
Subject: A Dusty Museum
Subject: Something Sweet
Subject: A Place Time Forgot
Subject: Chest
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